Load the cropped pictures into the CINEMA 4D.
When opening the template scene file, the view is already VR panorama.
If there are problems like <distortion>, <seam>, <brightness>, <color>, <gamma>, <saturation>,
I can correct them here with 32bit/channel accuracy.
However in almost case, the settings are same (or very near) among shots which are taken in a day.
The 7 pictures are mapped on distorted 6 squares, and the squares make a cube. See the picture.
The picture above is a view from center of the cube. Here the view is drawn by OpenGL, so very fast.
The way is very same as "CubicNavigator".
After correcting parameters, render the cube faces to 6 VR pictures.
At the rendering, the CINEMA 4D blends connected pictures near edges, and apply filters (like sharp)
CINEMA 4D can render 6 VR pictures in 2 or 3 minuts, also Network rendering is available.
If you want to know how do I do it, you can get demo version of CINEMA 4D from MAXON computer.
and scene file from here.
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| New scene file for the OdaibaVR is here. This may be the latest one for 8mm lens and 6 shots way. |
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